POV-Ray : Newsgroups : povray.general : Trying to save memory : Trying to save memory Server Time
2 Aug 2024 14:19:04 EDT (-0400)
  Trying to save memory  
From: Fernando G  del Cueto
Date: 30 Sep 2004 03:12:50
Message: <415bb1f2$1@news.povray.org>
I have a union of *many* copies of a heightmap.

Except the pigment, the texture (normals and finish) of each element is 
identical. It's a random color for each instance.

If I assign pigments individually and assing normal and finish to the 
union, will I save memory?

Thanks,

Fernando


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